Gumballs & Dungeons Wikia
Register
Advertisement
Gumballs & Dungeons Wikia
7YearIcon

The aim of the event is to collect QC Coins QC, which can be exchanged for prizes.

Rewards[]

2018[]

2023[]

Maze Information[]

Modes[]

Mode Average QC Coins per successful run Money needed to fight Boss
Easy (1F, 1 Vigor) ~30 QC 100,000 US dollar
Normal (1F, 2 Vigor) ~60 QC 500,000 US dollar
Hard (1F, 3 Vigor) ~90 QC 1,000,000 US dollar
Bandit's Raid 80-90 QC

Every third Bandit Raid gives an extra 30 QC (may require minimum Bandit talent level)

The extra Coins for each third raid averages out to 90-100 QC per raid versus a possible 108-110 QC per run on Hard Mode, including the extra drops from the Customer Gumballs (found in Convenience Store) and Strange Car Key.

General[]

  1. Your monkeys keep their levels, so use Easy and Normal to pre-level them.
  2. If you lose a fight, room difficulty goes down two levels.
  3. If you lose to the boss, you get kicked out to the Conference Room and get the money back.
  4. Tapping Semi-Finished Product Gumball blueprint on Conference Room table gives you $1k each time.
  5. A higher room level will lead to more and stronger enemies as well as better equipment in the shop:
Room Level Number of Enemies Equipment level in Shop
1 4 ⭐️
5 5 ⭐️⭐️
10 6 ⭐️⭐️⭐️
15 8 ⭐️⭐️⭐️⭐️
20 9 ⭐️⭐️⭐️⭐️⭐️
25 10 ⭐️⭐️⭐️⭐️⭐️⭐️

Monkeys[]

You start in the conference room with six monkeys.

[notes 1]

Vincent

Top Center

Boss stage (once collected enough money)

Initial Attack 10 Initial Life 90
Skill Effect
Inspire

When present, all companion Attack +50%

Squeeze

When present, 50% chance to revive the companion (Recoveres HP by 30%. Launch up to 3 times in each battle)

Danny Danny Fighting

Upper Left

Biochemical Laboratory

Initial Attack 8 Initial Life 90
Skill Effect
Test

When accepting the strain test, obtains 500% extra US dollars

Infusion

Active when companion's HP is lower than 30%, recovers companion's HP by 156 (launches 5 times at most per battle) (Requires Infusion Rack)

First-Aid

When casting Healing Skills, 35% chance of recovering HP by 24 for other companions (Requires Patient's Suit)

BenBen Fighting

Lower Left

Television Base

Initial Attack 9 Initial Life 80
Skill Effect
Perform

When being an figurant, obtains 500% extra US dollars

Slash

When attacking, 35% chance of Bleeding (lose HP each round, lasts for 2 rounds) (Requires Chopper)

Brawl

When attacking, 20% chance to spurt 15% damage to all enemies (Requires Figurant's Suit)

YorickYorick Fighting

Upper Right

Convenience Store

Initial Attack 10 Initial Life 70
Skill Effect
Rob

When searching cashier desk, obtains 500% extra US dollars

Threaten

When attacking, 35% chance of inflicting intimidation effect (decreases Attack by 50%, lasts for 2 rounds, effects halved against Boss) (Requires Toy Gun)

Dartle

When attacking, 20% chance of launching an extra attack (Requires Robber's Suit)

Peter R&D Conference RoomPeter Fighting

Lower Right

Noisy Street

Initial Attack 7 Initial Life 100
Skill Effect
Beg

When begging on the street, obtains 500% extra US dollars

Request

When a monster dies, obtains 320 extra US dollar (Requires Broken Bowl)

Cover

When present, withstands 45% damage for the companion with the lowest HP (Requires Beggar's Suit)

Jack

Lower Lower Left

Can be poked to get 2 Gem (once)

Shop (Reservation System)[]

  • Spending 100k will get you a Discount Card, giving you 20% discount in the maze for the rest of the event.
  • Effect is only for one monkey (the one you "use" the item on)
  • Effect is only for this run
Item Cost Effect
Roasted Meat
Roasted Meat
15k Monkey's Attack+1
Pizza
Half Leftover Pizza
20k Monkey's HP+25
Beer
Beer
25k Monkey's Attack+2
Spicy Shrimp
Cheese Lobster
25k Monkey suffers 1% less damage (50% at most)

Maze Rooms[]

Biochemical Laboratory (Danny)[]


Enemy Skill Other info
Experimental Subject A
Gumball
Experimental Subject A
Onslaught: Launches an Attack each round

Berserk: Enhance Attack by 5% each round

Experimental Subject B
Gumball
Modificator
Cytophagy: Launches an Attack each round

Acid: When attacking, Poison effect attached (loses HP each round, lasts for 3 rounds)

Experimental Subject C
Gumball
Cyborg
Injection: Launches an Attack each round

Neurotoxin: When attacking, inflicts Rigid effect (decreases Accuracy by 20%, lasts for 2 rounds)

Experimental Subject D
Gumball
Franken
Dismemberment: Launches an Attack each round

Deadly Cut: When attacking, instantly kills enemy with HP lower than 25%

Mixture
Gumball
Mixture R&D Conference Room
Terrible Howling: Launches an Attack each round, dealing damage to 2 random enemies

Deadly Toxin: When attacking, inflicts Infection effect (Lose HP each round, reduces Attack by 30%, lasts for 3 rounds)
Self-Explosion: Self-explodes upon death, dealing double damage to all enemies

Drops Strain Culture Medium potion recipe (once)


Television Base (Ben)[]

Enemy Skill Other info
Bouncer
Gumball
Blade
Cut and Kill: Launches an Attack each round

Embolden: Increase the Attack by 10% for each companion that exists

Henchmen
Gumball
Gang Cadre
Strafe: Launches an Attack each round

Counterattack: When taking damage, 50% chance of counterattacking

Killer
Gumball
Bloody Wolf
Shooting: Launches an Attack each round

Snipe: When attacking, 15% chance of dealing triple damage

Gang Boss
Gumball
Cosmic Godfather
Severe Injury: Launches an Attack every 2 rounds, dealing Damage to all enemies

Infuriate: Double Attack while HP is lower than 50%

Police Officer
Gumball
Blue Shark
Encircle and Suppress: Launches an Attack each round

Flash Bomb: When attacking, inflicts Blind effect (decreases Attack and Accuracy by 25%, lasts for 2 rounds)

Chance to drop 5 Blue Shark frags


Convenience Store (Yorick)[]

  • Store can spawn a Lollipop Gumball which drops a Lollipop (+1 atk, +10 hp).
  • Store can spawn Villager gumballs which drop 5 QC coins (limit 10 coins per run).
  • Equipment for Robber's Suit can be bought in Shop (Vending Machine): Toy Gun, Wind Coat, Mask, Sneaker


Enemy Skill Other info
Security
Gumball
Guardian
Beat up: Launches an Attack each round

Hammer: When attacking, add Collapse effect (Increase damage by 30%, lasts for 1 round)

Shop Manager
Gumball
Merchant
Clamour: Launches an Attack each round

Bountiful Reward: When present, all companions Attack +20%

Shop Assistant
Gumball
Little May
Scream: Launches an Attack each round

Cheer for: Launch every 2 rounds, recover HP by 30% for a single companion

Customer
Gumball
Female Villager
Tear: Launches an Attack each round

Biting and scratiching: When attacking, Bleeding Effect attached (loses HP each round, lasts for 3 rounds)

Drops 5 QC (limit 10 coins per run)
Customer
Gumball
Lollipop Gumball2
Impact: Launches an Attack each round

Flee: High Dodge

Drops a Lollipop (Attack +1, HP+10)


Noisy Street (Peter)[]


Enemy Skill Other info
Junkman
Gumball
Junkman
Swing: Launches an Attack each round

Iron bucket defense: Physical Resistance +30%

Beggar
Gumball
Slave
Wood Stick Percussion: Launches an Attack each round

Stink: When attacking, inflicts Weak effect (decreases Attack by 25%, lasts for 2 rounds)

Beggar
Gumball
Junkman Fashion1
Throw Things: Launches an Attack each round

Siege: When attacking, 40% chance to deal double damage

Busker
Gumball
Minstrel
Noise Attack: Launches an Attack each round

Sing for money: Launches every 3 rounds, increasing Attack of all companions by 10%

Monkey
Gumball
Monkey
Attack Program: Launches an Attack each round

Teamwork: Shares the damage suffered by other companions

Chance to drop 5 Junkman fragments
Monkey Six
Gumball
Monkey Six
Attack Program: Launches an Attack each round

Teamwork: Shares the damage suffered by other companions

Drops Strange Car Key


Boss (Sun Hongda-Corleone)[]

  • Boss stats for paying minimum amount of money can be found below
  • If you pay 1,5x minimum amount, Boss has 80% of its stats
  • If you pay 2x minimum amount, Boss has 50% of its stats
  • Boss can be paid off for 3 Million (independent of mode) to completely skip the fight and get all rewards, plus Investor's Gift.


Sun Hongda-Corleone
Sun Hongda-Corleone Human Class
Mode HP Attack
Easy 1500 44
Normal 3500 80
Hard 5000 95

Skills:

  • Threaten: Launch an attack each rounds, dealing damage to 2 random monkeys
  • Strafe: Launches an attack every 3 rounds, dealing double damage to all monkeys and inflicting Bleeding effect (loses HP each round, lasting for 2 rounds)
  • Intimidation: Decrease the damage taken by 30%

Extra Rewards[]

Strange Car Key - 2 Gem (once), 10 QC after that.

Investor's Gift - 5 Gem (once), 10k Coins after that.

Waking up the Sleeping Monkey (Jack) in Conference Room - 2 Gem (once)

Tips[]

Notes[]

  1. Percentages at Lv.30 (monkey max level).
Advertisement