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Spells optainable in the Dungeon Saint's Tower by using 5 Light/Dark Crystals on the Light/Dark Pillars (1 to shut down the pillar + 4 to get the spell).

Spells get enhanced by:

-effects that strengthens light/dark spells

-effects that strengthens spells in general

Spells get not enchanced by:

-Great Druid's Cloak

Name Maze Rune Effect
Gandolf's Roar
Gandolf's Roar
Saint's Tower The highest level is Lv.99 Cause damage to a single target,double effect on Dark Elemental(The effect depends on Power and Rune's Level)
Radagast's Will
Radagast's Will
Saint's Tower The highest level is Lv.5 Increase damage,permanently valid in the Maze this time(The effect depends on Rune's Level)
Galadriel's Protection
Galadriel's Protection
Saint's Tower The highest level is Lv.5 Increase HP,permanently valid in the Maze this time(The effect depends on Rune's Level)
Sauron's Roar
Sauron's Roar
Saint's Tower The highest level is Lv.99 Cause damage to a single target,double effect on Light Elemental(The effect depends on Power and Rune's Level)
Saruman's Fear
Saruman's Fear
Saint's Tower The highest level is Lv.5 Increase Power, permanently valid in the Maze this time (The effect depends on Rune's Level)
Angmar's Curse
Angmar's Curse
Saint's Tower The highest level is Lv.5 Increase MP, permanently valid in the Maze this time (The effect depends on Rune's Level)

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